
Exiled from the magical world of Rise Online, players are sent to an island. Exiting this island is not easy.


The picture shows the island you have to go to. Your swimming time to the island increases according to the level of your penalty.
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You can get the Redemption Scroll from the Market. With this item on you, the Teleport Gate on the escape island will be available.
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Your character in the island can only take items and coins from the bank and cannot put any items/coins in the bank. You can put items from your side character to your bank and transfer them to your character on the island.
You will swim for a minimum of 10 minutes at this level to reach the escape island.
You will swim for a minimum of 30 minutes (This section will be updated and published again in the future).
You will swim for a minimum of 60 minutes. (This section will be updated and published again in the future.)
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Penalties issued after 19.04.2024 have been checked in detail, and accounts that were not found to have programs that did not directly affect gameplay were opened within the scope of general amnesty and sent to the Exile Island map.
NOTE: You cannot leave the island without using the Redemption Scroll item.
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In accordance with the Game Rules and Penalty System, controls on PvE and PvP Maps will continue carefully and at full speed.
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As Rise Online World, we would like you to know that we are and will be against all kinds of 3rd Party Programmes etc. since the first day.
Remember! Please take care to play by following the Game Rules, otherwise you will be subject to penalties.
‘’Exile Island‘’ is included in the operation of the Game Rules and Penalty System. In case of penalties, players will be transferred to the Exile Island map when deemed necessary, and players who have served their penalties will be able to exit the island. However, this does not mean that every punishment will be taken directly on the island, the system will be activated by applying initiative. There is no change in the operation of the Game Rules and Penalty System.
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